A puzzle game maker for match-3 boards, pin puzzles and word grids
Tyrbo is a puzzle game maker for phones, and three families are its strongest: match-3 boards, physics puzzles with pins and sorting, and word puzzles with letter grids. Describe your twist on one, and it plans the rules, the level goals and the difficulty curve with you, then builds a puzzle game you can play and tune on your own phone.
Get early accessWe are letting makers in a few at a time. One email when your spot opens.
Match-3 puzzle · Bright and bold
Physics puzzle · Soft pastel
Word puzzle · Modern mono
Match-3 puzzle · Soft pastel
Physics puzzle · Bright and bold
Word puzzle · Soft pastel
Match-3 puzzle · Candy cute
Physics puzzle · Candy cute
Match-3: board generation, cascades and level goals
A match-3 game lives or dies on three systems. Board generation decides whether a fresh board already has matches waiting, or whether the player stares at a dead grid. Cascades decide how good a move feels, as tiles fall, new matches form and chains build. Level goals give each board a reason: clear the jelly, drop the acorns, collect forty blue gems in twenty moves.
Tyrbo builds match-3 on a tested grid board, then designs special tiles, blockers and boosters around your theme. The match-3 game maker page covers it in depth, and so does the guide on how to make a match-3 game with AI.
Physics puzzles: pins, balls and sorting
Physics puzzles are about cause and effect. Pull a pin and a pile of colored balls drops into a cup; pull the wrong one and lava gets there first. Sort puzzles ask you to move balls, liquids or items between tubes until each holds one color.
These need real 2D physics and a level progress system that tracks which boards you have solved. Tyrbo adds both, designs each level as a small problem with one clean solution, and checks that none of them can trap the player in a state with no way forward. For more on the genre, see the physics puzzle game maker and the sort puzzle game maker.
Word puzzles: letter grids, crosswords and hints
A word game stands on a grid of letter tiles, but the design questions are about language and fairness. Which words count, and how obscure can they get? How big is the grid on a small screen? What does a hint cost, and does it reveal a letter or a whole word?
Tyrbo builds word puzzles on its grid board and interface pieces, then shapes the rules around your idea: a daily crossword, an anagram ladder, a word search with a theme. The word game maker page goes into the format options.
Difficulty curves you can tune by playing
Every puzzle game needs a curve: early levels that teach one idea at a time, a steady rise, and breathers after the hard ones. Tuning it means playing a lot of levels, which is why the AI can add helpers to your game, such as a level skip, a solve-this-board button and a slider for move limits.
Try each new batch of levels on your phone, then ask for adjustments. At release, every board has been verified solvable, frame rates hold up on budget Android hardware, ads and purchases are hooked in (boosters and extra moves are the usual offers), and a leaderboard is running.
Ideas you could type
- A match-3 set in a seaside cafe where matching shells serves customers waiting in line
- Pull pins to guide colored sand into matching jars without spilling any on the floor
- A word puzzle where each solved word lights a lantern along a dark river
- Sort sleepy owls onto branches so each branch holds owls of a single color
From a sentence to your phone
- 1
Describe it
One sentence is enough. Say what you tap, what you dodge, what you win.
- 2
Answer a few questions
Each comes with our best guess picked, so most of the time you just tap Continue.
- 3
See the plan
A title, a pitch, every part of the game, and concept art, before anything is built.
- 4
Play it today
Scan the code and it runs on your phone. Change it by talking to it.
Built to ship, not just to prototype
Every game leaves the pipeline with all of this checked, not hoped for.
- No soft-locks
- Runs on low-end Android
- Ads and purchases wired
- Leaderboards live
- A signed build you own
Questions people ask
Can I make a puzzle game without coding?
Yes. Explain the twist on your puzzle, such as which tiles match or what a pin holds back. The follow-up questions arrive with likely answers chosen, the plan lays out rules and goals with concept art, and from there you steer by describing changes.
How are puzzle levels made?
The plan sets the level goals and the difficulty curve, and the levels are built to follow it. You play them on your phone and ask for changes, such as more levels, a gentler start or a new blocker, and test tools let you jump straight to any level.
Can I add boosters, hints and extra moves?
Yes. Boosters, hints and extra moves are designed with the rest of the game. Since every game comes out wired for ads and purchases, they can be won in play, offered for a rewarded video, or sold in a shop.
Can a puzzle level end up unsolvable?
Avoiding that is one of the checks. Games are tested for soft-locks, meaning states where the player cannot move forward, such as a pin puzzle with no solution or a match-3 board with no possible moves and no reshuffle.
Can I publish my puzzle game on Google Play?
Yes. Once you are happy with the levels, you receive a signed Android build that is yours, commercial rights included, plus a list that takes you through each Google Play step in order, from listing to release.
Your game is one sentence away.
Get early accessWe are letting makers in a few at a time. One email when your spot opens.