Tyrbo Get early access

AI Physics Puzzle Maker: Levels That Fall, Roll and Solve

Tyrbo is an AI physics puzzle maker. Describe the puzzle, pull pins to drop treasure, stack shapes until they balance, guide a marble into a cup, and it plans the mechanic and the level set, then builds a game you play on your phone. You and the AI tune each level until it solves the way you meant.

Get early access

We are letting makers in a few at a time. One email when your spot opens.

  • Physics puzzle game concept art in the soft pastel lookPhysics puzzle · Soft pastel
  • Physics puzzle game concept art in the bright and bold lookPhysics puzzle · Bright and bold
  • Physics puzzle game concept art in the candy cute lookPhysics puzzle · Candy cute
  • Physics puzzle game concept art in the modern mono lookPhysics puzzle · Modern mono
  • Physics puzzle game concept art in the paper craft lookPhysics puzzle · Paper craft
  • Physics puzzle game concept art in the clean neon lookPhysics puzzle · Clean neon
  • Physics puzzle game concept art in the quiet minimal lookPhysics puzzle · Quiet minimal
  • Physics puzzle game concept art in the cozy cartoon lookPhysics puzzle · Cozy cartoon
Looks a physics puzzle game can start from. Pick one, mix two, or name your own.

Bodies, gravity and a mechanic that fits in one tap

A physics puzzle needs one clear action with consequences the player can almost predict. Tap to remove a pin, draw a ramp, cut a rope, tilt the level. Then gravity, bounce and friction take over. The design question is how readable that physics is: when a ball rolls somewhere surprising, players should feel clever, not cheated.

Tyrbo builds on a tested side-view physics body, so things fall, stack and collide consistently, and writes the one mechanic your idea needs on top of it. It asks about weight, bounciness and whether objects can break, with a sensible guess already picked, so the first version already behaves close to what you imagined.

Level design and the difficulty ramp

The level list is the game. Early levels teach a single idea: pull this pin and the coins drop. Later ones combine ideas: lava that turns water to stone, a bomb that has to fall last. A good ramp introduces a twist every few levels and lets it breathe before mixing it with the others.

Tyrbo plans that sequence with you and tracks it with its tested level-progress piece, so stars, locked levels and the level map behave the same across the whole set. Ask the AI physics puzzle generator for twenty levels around one mechanic, or a new twist at level ten, and it drafts them for you to play and judge.

Solvable every time: checks and your own test tools

Physics puzzles have a special way to fail: a level that can no longer be solved, because a ball settled in a corner or a block fell the wrong way. Players need a quick restart and levels that never trap them.

Tyrbo checks for soft-locks before a build leaves the pipeline, so no level strands a player without a way forward. While you design, ask it for helpers inside the game: jump to any level, slow time to watch a collision, reset a single object. Tuning a stubborn level becomes a few tries instead of a guess, and you stay in the game the whole time.

Make a physics puzzle game without coding, then ship it

Start in the browser with a sentence. Answer a handful of questions, read the plan with its concept art, then scan a code to play on your phone. The game leaves with ads and purchases wired, live leaderboards, and a signed Android build you own, plus a checklist for Google Play.

Physics puzzles in the gallery appear in bright flat vector, soft pastel, paper craft, candy cute, clean neon and modern mono looks. Two popular kinds have pages of their own: the pin puzzle game maker and the sort puzzle game maker. For every other kind of puzzle, see the puzzle game maker.

Start a physics puzzle game with one sentence

  • Pull golden pins to drop coins into a chest, while keeping the lava and the coins apart
  • Stack wobbly jelly blocks so a sleepy cat can climb to its cushion without the tower tipping
  • Draw short ramps so a marble rolls past spinning gears into a cup, with magnets added every ten levels

From a sentence to your phone

  1. 1

    Describe it

    One sentence is enough. Say what you tap, what you dodge, what you win.

  2. 2

    Answer a few questions

    Each comes with our best guess picked, so most of the time you just tap Continue.

  3. 3

    See the plan

    A title, a pitch, every part of the game, and concept art, before anything is built.

  4. 4

    Play it today

    Scan the code and it runs on your phone. Change it by talking to it.

Built to ship, not just to prototype

Every game leaves the pipeline with all of this checked, not hoped for.

  • No soft-locks
  • Runs on low-end Android
  • Ads and purchases wired
  • Leaderboards live
  • A signed build you own

Questions people ask

Can I make a physics puzzle game without coding?

Yes. You explain the mechanic and the goal in everyday words, Tyrbo plans the levels and writes the code, and you play the result on your phone. If a level is too easy or a ball too bouncy, tell it, and it adjusts the level or the physics.

Is the physics real or animated?

Real. Tyrbo adds physics, 2D or 3D, when a game needs bodies, and its side-view physics body is one of its tested parts. What happens on screen comes from gravity and collisions rather than canned animation, which is what makes a physics puzzle feel fair.

How many levels can I make?

As many as your plan calls for. A sensible start is a short set, played on your phone, then more levels around the twist you enjoyed most. Each new level goes through the same soft-lock check as the first ones.

Can I add hints and a skip button?

Yes. Hints and skips are standard in puzzle games, and since your game is wired for ads and purchases, a hint can be a rewarded ad or a small purchase. Tell Tyrbo how generous you want to be, and it builds the buttons and the flow.

Your game is one sentence away.

Get early access

We are letting makers in a few at a time. One email when your spot opens.